Absynth Cookbook: basic Pads

Probably the most well known functions of Absynth is its ability to create a wide variety of pads that have a full, rich sound. In addition, with the powerful envelopes available in Absynth, it's possible to create "movement." This means that pads in Absynth can change their timbre (i.e. sound quality) continuously, making them more dynamic, like an orchestra, rather than flat, like a dial tone.

This recipe starts from the absolute basics of creating a static pad. Additions will address several ways to improve the richness and depth of pads. Although this chapter will eventually include numerous ideas for making new pads, it only scratches the surface of what is possible. Also, I personally don't think the end result of the initial tutorial is very interesting. It's set up for learning purposes and so the simplicity means it's a bit dull. A bit of creative tweaking will result in better end products than what I've proposed here.


Patch Window

All sounds in Absynth start in the patch tab, which shows oscillators. For this initial pad, a prototype often used for creating church organ sounds is used. One of the most important concepts in creating an organ pad is using multiple oscillators pitched at different intervals to represent the multiple pipes used for generating sounds. To keep things simple, this patch starts by using only sine waves. Oscillator 1 is left at its original pitch, oscillator 2 is set a perfect 5th (7 half steps) above oscillator 1, and oscillator 3 is set a full octave (12 half steps) below oscillator 1. You will also note in the image below that the oscillators are placed out of phase with one another. Oscillator 1 is left in its original phase, oscillator 2 is set at 50% forward, and oscillator 3 is 25% forward.


Effects

Playing this pad you start to get a sense for the way that an organ might sound, but there isn't really that sense of "space" or "depth." It still sounds like it's trapped in a computer! To give the sense that this organ is being played in a large, spacious cathederal, we can add a resonantor effect. This is a new effect for Absynth 3 and it really provides a unique sound of ambient reverberation. Click on "resonators," click "on" and turn on all three resonators with check boxes. If you try your note again, you'll notice that it sounds far more "spacious." You may notice that after adding the resonator your sound is going to distort because it gets very loud. We'll fix this problem in just a little bit, after we take care of envelopes and LFOs.



Envelopes

Of couse, envelopes are the real "meat" of Absynth. I think that this patch sounds more interesting if the three oscillators don't arrive at the same time. To achieve this effect, I dragged the envelopes (using only the first "high" box for each envelope") to a different point in time. The effect is that low waves will be heard first. Dragging the initial attack point forward produces a soft attack and swell (i.e. gradual increase in volume), which is often desirable for slow pads.



LFO

LFO stands for low frequency oscillator. There are lots of explanations of LFO out there on the internet, so I won't describe this fundamental property of a synthesizer here. Suffice it to say that it creates a very low wave that can be very useful for creating swirling effects in pads. In this case, the LFOs will be synched to the beats rather than seconds. You don't have to do this, but I find it more intuitive and it also means that the speed will correspond to changes in metronome markings.

You first need to turn on LFO 1 and LFO 2. Then, click on the "sec" box (right below Wave[sine]) for LFO 1 so it changes to "beat." Adjust the beat to be 6.5, meaning that a single cycle of the LFO will occur every 6.5 beats. Then go down to effect time and enter 1%, and 3% for pan. This will produce very subtle shifts in the sound over time. Follow the same procedure for the second LFO but with different values and changes in amplitude rather than effect time, as shown in the picture, and you'll have a very subtle, dynamic movement that only repeats itself every 65 beats.


Patch window

The final stage in finishing this sound is to set up the patch window and save the sound. Because this is a very clean, simple pad, it will be possible to stack several voices when you play it. Thus, it is useful to increase the polyphony to 12. This also has the effect of making the patch a little quieter, and eliminating the distortion you may have been encountering when playing multiple notes simultaneously. If a patch is still distorting, you can always lower the dB. Now you can save the patch by clicking in the patch name box that used to say "default" and typing in a name like "sine organ." Select "save" from the "file" pulldown menu and you're done with a very simple pad.

Simple Spices

The following are extremely basic ways to change up this patch. When you want to modify a patch that you like, make sure that you're using "store to" so that you're never actually changing the original patch. Just click store to and click a default patch so that you're working with a copy. There's nothing worse than inadvertently saving over a patch that took a few hours to create!

1) Different waveforms: one obvious way to change this patch is to try switching some of the waveforms in the oscillator window. A few particularly effective options include using a smooth sawtooth, the woodwinds, and the various organ patches (of course). By using different combinations (e.g., using a low sawtooth, a middle woodwind, and high organ, etc.) you can make thousands of different sounds.

2) Try turning on the waveshaper (at the bottom left of the patch window). It obviously makes your patch louder, but at moderate levels can create a warm distortion sound that is useful for those of us who don't want mechanical sounding pads.

3) Using different modes: the sound is currently set to the "single" mode. If you set the sound to "double" mode you now have each oscillator creating a second tone. Then, go to the "uni" tab and increase the number of voices from 1 to 3 for each oscillator. Set the trans to 12 and you now have each oscillator being doubled at one octave above and below itself, making for an especially full sound.


Experiment with different trans values to create complex chords with a single note. For example, by setting each trans to a 5 (a perfect 4th) you have instant Claude Debussy chords with every single note you play!
Heavier Spices: Filters

Absynth's sound is famous in part because of the great filters. Like the LFO, there are lots of online descriptions of what filters do. Although every synthesizer has filters, there are no two that are designed exactly the same, and Absynth has some especially nice sounding filters. In this discussion, the focus will be on the bandpass (BPF) and comb filters. By combining filters with LFOs or envelopes, a whole new set of sonic possibilities opens up.

Start with the basic patch window. Turn on all three filters for the oscillators. The default is a lowpass filter that allows low sounds through and stops higher frequencies. Although useful for more complex tones, with simple sine waves you won't hear much difference with these filters turned on because you have essentially no harmonics.

The BPF filter rejects all sounds except for those near the selected Hz value. The effect of a BPF filter with a Q factor (or resonance frequency) turned up to about 8 is to create a narrow sliver of sound that emphasizes a specific slice of the harmonic spectrum. By selecting different values for the three filters, each oscillator's unique role in creating an overall sound is emphasized. Potentially interesting settings for the BPF are shown below:


Filters are great ways to shape a pad by themselves, but the most interesting application of a filter is shown when you step into the envelope mode.

Click on "New Env" to generate a new envelope; Select filter 1 --> filter 1 freq from the list. This will enable you to modify the Hz that the BPF is emphasizing. One very simple way to get an interesting filter sweep is to highlight the filter 1 freq envelope and set it to "link" (in the "mode" menu) to osc1 amp(1). Now, as oscillator 1 gets louder, the BPF filter will emphasize a progressively higher frequency. The result is that the sound of osc1 becomes brighter.


You'll also notice that I stretched out the "tail" of the pad. As the sound gets brighter, I think the sudden release sounds too abrupt, so now the note will sustain longer.


Now that you've drawn your envelope, try out different filters. Go back to the patch window and give the comb filter a try. It's very interesting in this context because as the filter frequency drops off, the comb filter will actually change the pitch you hear quite distinctly, so it sounds like you're going out of tune. Whether you like that or not is a matter of taste, of course.


Bandwidth and hosting provided by getafixxhosting.com